Insect Bot

This insect box is modelled and rendered in Blender. The internal renderer was used.


The same model + some new ones were used in the rendering below. In this case, the rendering was done in Kerkythea.


Great shader of the bot’s body. I like the picture very much.

Thanks. I used UV mapping and Minneart for material.

For rendering, i used HDR and AO (approximate)

Hey the nice use of the texture make this on of the better images I have seen in a while. Good stuff.

Thanks for the comments, Kbot :slight_smile: