S68
(S68)
May 13, 2002, 11:45pm
1
Hi fellow Blenderers,
<EDIT>See Post #8 for update </EDIT>
here’s an updated version of the dragonfly WIP I posted last week
LINK->
I am not fully stisfied with seeds motion blur.
They are (of course) dupliverted particles flowing in the wind. Motionblur is also used at the same time for faking focal blur. Maybe two things interact badly?
OSA is 16 and on, MBLUR on, Bf=1.000
Comments/Suggestions?
Stefano
S68
(S68)
May 14, 2002, 1:38am
2
THE BACK LEFT WING INTERSECTS THE FLOWER STELUM!!!
/me bumps his head in the monitor, repeatedly.
Stefano
BgDM
(BgDM)
May 14, 2002, 4:23am
3
WOW :o . Great composition Stefano. The flower looks great, (except for that intersection of the wing).
The blur looks pretty good. Maybe try the DOF plug in instead?
Great work man!
BgDM
S68
(S68)
May 14, 2002, 4:37am
4
Thanx for comments & tip…
I tried strubi’s plugin, it is faster, but it does not work wit materials with transparencies… and 50% of those materials are transparent…
It also doesn’t work with the Unified renderer, and the UR is so better when you have transparencies…
I’m re-rendering without intersection and Bf=0.750…
let’s see
Stefano
I don’t know what a “dupliverted particle” is, but I definately like the seeds you threw in there… I need to go find some details on dupliverted particles… looks like a cool new effect to try out
Also, I like’ the dragonfly model. The little arms with the blades are cool and the way the body tapers in sections.
S68
(S68)
May 14, 2002, 5:25am
6
It is usefull when you want to scatter almost randomly copies of the same stuff.
Make a model
Make a particle emitting mesh.
Parent the model to the mesh.
In the ‘Anim Buttons’ Press ‘DupliVerts’ Button
That’s it, now you have a copy of your model wherever a particle is
Beware, rendering times can incredibly increase
Stefano
Oh wow, that sounds sweet! Thank you very much for the details S68… I could definately see a use for that
sten
(sten)
May 14, 2002, 8:31am
8
I love the fantasy feeling all over it
very nice done !!!
/sten
S68
(S68)
May 14, 2002, 11:27pm
9
Ok,
new updated version: http://www.selleri.org/Blender/images/dragonfly4b.jpg
Wing and stelum now don’t intersect
Motion Blur factor down to 0.750, maybe better now.
Comments?
Stefano
pofo
(pofo)
May 16, 2002, 8:41am
10
I like alot!
Though I’d prolly swat it with a shoe if I ever saw it this close irl.
And that flower looks awesome.
pofo
:o very nice! great scene u have there… very creative
S68
(S68)
May 16, 2002, 8:53am
12
pofo:
I like alot!
Thanx for comment s, nice to hear master blenderers likes my stuff
Stefano
_ndy
(Andy Goralczyk)
May 16, 2002, 9:30am
13
Yay! :o really nice work!
can’t say more
@ndy
pofo
(pofo)
May 16, 2002, 2:08pm
14
Thanx for comment s, nice to hear master blenderers likes my stuff [icon_wink.gif]
Hehe, I’ll work on earning that
pofo
belac
(belac)
May 16, 2002, 3:59pm
15
good modeling, but the background has to be changed, maybe some nice grass, or something that varies rather then just a straight sand texture.
P<eace><
belac
“i dream in mesh”
Bapsis
(Bapsis)
May 16, 2002, 4:11pm
16
Very nice, i love the bright cartoonie feel of your use of colour, very alive and vibrant. Awesome job!!!
Are we going to see this as an animation at any point? I think that would be choice!!!
Anywayz, good work and keep on blendin’.
Matt
Blend on, and blend well!!!
S68
(S68)
May 17, 2002, 3:09am
17
Hem, that is the sky… camera is in the grass looking slightly up and horizon an farther grass is off scene…
On that planet skies are apricot-coloured
Stefano