I was trying out shapekeys in 2.5.6 and wanted them to be driven by the bones. But somehow i only get the 1:1 mapping from the “Generator Modifier”. I wanted to have my custom (non linear) curve/mapping. But how can i insert keys?
I read the instructions given by feelgoodcomics in this thread (http://blenderartists.org/forum/showthread.php?t=180427&page=1), but i couldn’t find out how to insert keys in the “FCurve-Editor” when in Driver-Mode. Any trick to this, or just not working?
There is no key inserted in the GraphEditor and i can’t add any?
In it, I set up a custom curve - ‘V’ shaped - to control one shape key. You can also change the generator so you could do say 2:1 mapping. And I think by default, custom curves you create are beizer, so you can control how much they ‘ramp up’ for instance. IMO, the graph editor is very flexible.
Randy
ps - oh, I’ll also look for the answer to your other thread about hip shape keys. First time I looked for the answer, I couldn’t find it, but since I’m render right now, I got spare time to surf the net…