Hiya guys, one of the hardest thing i find when i am trying to blend something, is finding inspiration for something to do. Well i plan on making this a thread full of inspiration, when i get my hands on my mates digital camera, i will positing lots of photos, of household items, scenes and other goodies. Right so far all i have done is think of a few items that i will catorgorise in difficulty for modelling.
Easy -
Computer Monitor
TV
Desk
Computer Base
Radiator
Speakers
Medium -
Fan
Mini Disk / MP3 / CD player
Joystick
Printer
Cups
Camera
Apple
Banana
(Other Fruit)
Hard -
People / Humans
Most Organic Stuff
I realise that these are very common, so i guess most people will have access to them in their own home. Anyway i guess that this thread is mainly for newbies like me. Most people suggest to find inspiration by looking around but when i usually do it, i never seem to find anything i think i could model. Anyway hope this helps someone.
If anybody thinks they’ve got problems with writing a short (as I do), see “Adaptation.” It’s a funny film, I think, and it’s about Charlie Kaufman, the writer of “Being John Malkovich,” trying to adapt the book “The Orichird Thief” into a screenplay, which he simply can’t. His solution: Write himself into the screenplay!
This probably sounds a bit philosophical, but sometimes you have to let go, leave it aside for a while, and things will come out of nowhere when you are not thinking about it.
I don’t have anything done in Blender yet, except for a couple of Weekend Challenge entries (and those are GREAT for an inspiration, if one is inspired by the topic). But I would like to work on projects on my own, without the time constraint, so I am looking for “what to do” as well.
Your “easy” objects to model are a good idea, yet I was thinking of going as far as I can with them in terms of realistic look. So not only model “a box that looks like a TV”, but actually check your work against a real TV-set and do everything to make it look as close to original as possible.
Even thinking about this makes my learning muscles stretch, because this will involve good modelling, texturing, lighting and some basic scene set-up. And the fact that we are talking “regular” things, makes it even harder - everyone has a TV, a desk etc, so it will be possible to tell straight away, whether one has done a good job modelling them or not.
Though, with all the above said, I admit it will require some willpower to actually dedicate that much work to something that you see everyday and not to a spaceship or a fantasy monster. But with the skill one gains from doing something so usual and real, it will be much easier to then work on imaginary things (which we all want to do :)).
With respect and thanks for opening a good topic,
Anton42
PS Just looked at the heating radiator in my office - it was painted over so many times that the bumps on it would have to be geometry, nearly impossible to reproduce with a bump-map.