Instances From Collection (Animation Nodes Tutorial)

In the last tutorial (see https://youtu.be/VSPHO8TPTxI) we talked about using AN instead of a particle system to get random starting positions for individual cloth sim objects.

In this video I show you how to
#1 Instance objects from a collection (since we can not put an Object Instancer inside a loop!)
#2 Animate physics settings
#3 Random distribution inside any volume