I’ve been tasked with (I thought) a relatively simple project of integrating a logo in a photograph. It’s supposed to appear as if it is hovering over a body of water. I have all the meshes in place and aligned with the photo itself (which I have set as the world material). My issue is with reflections; that is, I want to have the reflection plane (aligned with the surface of the water) reflect everything but the sky, which is already reflected in the water. Any ideas on how to do this?
Thanks in advance!