Intel Rendering Toolkit & RTXGI

Intel’s oneAPI Rendering Toolkit presents a set of libraries for CPU, and soon to be GPU, optimizations of common ray tracing tasks from base ray tracing kernels, to denoisers, to volume rendering and full turn-key renderers.

https://news.developer.nvidia.com/announcing-nvidia-rtxgi-sdk/
ray tracing to achieve multi-bounce global illumination without bake times, light leaks

This could be interesting for Blender.

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