As someone new to Blender and 3d, can someone point me in the right direction regarding the creation of an interactive 3d application (I suppose analagous to “game programming”):
My goal is to create an app in which the user can manipulate a 3d object (rotate, zoom, select parts) for educational purposes, i.e. insect model, and in which lables are shown if desired.
From what I gather, Python is used as a scripting language to control the objects. How is this then compiled into a stand-alone app? Which platforms can be targeted? How does the “game engine” fit into this? Can a 3d object created in blender be exported to, lets say, Flash or other program, to accomplish the same thing?
Sorry for the basic and, possibly irriating, questions.