I am new to 3D and new to Blender, but come from compositing programs like Shake and AE. My biggest head scratch so far is why, in my 3D view FRONT, do I have the Z and X axis and not the X and Y axis (which, by the way, is in my TOP view). Coming from 2.5D, Z has always been depth. I assume this is the same in 3D. Any ideas?
Also (and I’m not sure that this in the right place), I am working on the Vase tutorial via the Burans Arts site and the second to last instruction in the basic structure is <extrude inwards> with no further explanation. I have found similar postings and apologize if it has been done to death, but I can’t extrude towards a centre point and scaling inwards squares the edges of the top of the Vase (and the screen shot in the tutorial clearly has nice rounded edges). What is the trick to extruding a circle inwards?
Thanks in advance and cheers for a grand community of obviously competent and artistic people.