Hi I’m trying to achieve realistic looking interior scene here is what i got so far, rendered in blender internal.
next thing would be creating leather texture an normal map for chairs ad sofa. I would also need tips for creating tile wall texture and normal map. current texture was made by nodes according to this tutorial http://www.blenderguru.com/introduction-to-texture-nodes/
textures are from gc textures. finally I should probably going to render it in yafaray.
i used one area lamp and ambiend occlusion