Interior completely in blender.
the render and done in v-ray, and post. in photoshop
After much work, I’m happy to let you all see.
I lost some time to understand the seting of v-ray.
I think I got a good result.
However blender v-ray still has many problems and I hope it will be better over time.
Thanks to the developers for this opportunity.
great job *****
Thanks a lot
Very, very realistic! Gallery stuff here!
U use in post strong highpass filter or it is just HDR?
the filter I used: texture, grain, and then I played with curves