Interior walkthrough

Hi,

I have an indoor scene and I need to animate the camera as if someone was walking around looking at various points of interest. I have achieved this by using keyframes on the camera for rotation and position. The issue that I have is that its not very easy to get it right, and if I make a mistake I often end up just deleting everything right of the current frame and re-doing it. Editing the curves is sometimes ok but again not very easy.

The other solution I tried to use was two bezier curves. One for the path of the camera and one for the position to look at. This also works… but its a real headache animating the offsets. Its not at all intuative.

Is there a better way I could be doing this? I’ve tried googling but I dont think I’m searching the correct terms.

Thanks

There are plenty of different kinds of ways to get something to follow a curve. It sounds like you’re using a follow path constraint. You might check out a clamp-to constraint and see if that’s easier for you to use. From the sound of it, it will be.

Wow! Thanks! thats much easier! I knew I was missing something!