So I’m moving on from balls of hair into trying to put hair and fur onto some more complex shapes, and I’m having a few problems.
I’d like to have two different areas on the same mesh use different lengths and motion specifications for the particles. I want them on the same mesh for ease of RVK animation. Both the Particles tab and the Particle Motion tab have a “VGroup” field… but I don’t see how to use these with more than one vertex group. I’ve got two vertex groups defined now and I want to apply different particle settings to each of these.
(edited out a second question which I figured out myself).
Thanks very much for any tips.