Health loss is a real problem here.
when standing on the plane, tapping w loses health, shooting when standing still also loses health, landing softly loses health.
wow i looked into it(blend) thought to add some changes but you made it all out of logic, nice work! I would not even dare to try to do that with logic haha.
i wanted to suggest to get the velocity and then calculate the speed you’re landing with then apply damage or not. But this is not an option if you use bricks(as far as i know).