Here’s a salmon model that will be animated alongside the seagull I created earlier. I think fish are the easiest animal to model besides a snake- and very easy to texture as well. I used Deep Paint 3D with Texture Weapons to modify the UV texture maps, generating a color, bump, and specular map from the original image. Photoshop would have been just as easy though.
I already added a whole skeleton, but don’t feel like making an animation right now;)
Yeah, Blender’s renderer does a nice job on relatively smooth, wet finishes. A fish is just about perfect for it. Maybe the trout should be Blender’s mascot animal instead of the monkey. BTW, nice model and textures. Looking forward to your finished work!
It´s really great! I must say that you are one of the best 3d-artist I´ve seen! But one thing that´s quite unrealistic is that the Eye seems to be a part of the body and not an independent sphere. Don´t know if I´m making myself clear here…