I am angelo, and this is my first post.
Having discovered the world of adobe premiere
and simple VFX, I have been curious about 3D modelling.
Obviously, Blender3D is the first choice.
I was wondering if someone could tell me approximately
how long of reading tutorials and practicing it would take
me before I could do the following (following list is one execution)
-Loading a model
-Changing some key textures
-Animating it so it rotates on its own axis after certain frames
-rendering the whole scene
Do we speak about hours ? days ? weeks ?
I have attempted 3d rendering back in the mid-late nineties on Amiga, but I got as
far as rotating coloured spheres. :o
I am familiar with graphic applications and I have used world
builders that come with some videogames that use a familiar layout.
Thank you for reading if you got this far.