Hey, came here from your other thread, I never saw it before. I think your composition here is actually really interesting and eyecatching, you usually don’t see things like this in 3d-renders, with the negative space being such a big part of the composition. It feels like a european scifi comics cover.
I really like the ceiling and icicles there. They make a really graphical impression, don’t know if that makes sense.
I have some feedback if you want, even if is a couple of months old at this point so feel free to ignore.
One thing that would make it stronger is making the people pop more, they kinda blend in with the busy crystals. I think their silhouette could cut into the negative space so their eyes . If they were perhaps a warmer more saturated color they would both contrast and fit together with the rest of the picture more. Also the purple crystals could maybe be a bit towards blue so the enviroment keeps a similiar hue. Maybe even keep all the crystals in the same color as the rest of the cave. I really like how it looks in the ceiling where it all blends together.
The snow feels almost dirty since its grey, so if it was more blue in the shadows it would feel better with the rest as well. The hard toon shading doesnt really mesh with the more dithered “real” 3d shade so I would choose between one of them.
I hope you continue experimenting with this style and this sort of composition, I also find it really interesting and I really liked this piece even if it could use some more work. I hope you achive your goals in the future, I think you have something interesting going on with your work!