can anyone tell me if it’s possible to invert the bevel profile for a curve and if so, how to achieve it? I know I can make a curve from scratch and use that, I just wanna know if I can do it with the built in interface to avoid an extra object.
Screenshot: The profile comes out of the frame, instead of going in. Also, I can’t figure how to limit it to only extrude the front, not the back part. I could of course convert to mesh an delete faces, but maybe it’s possible nondestructively.