does anyone know if it’s possible to reverse the map value node? i’m trying to use it as a blend factor for a filter, and i want the filter to blend in closer to the camera, and fade out the further away it gets. normally, i use the map value node to make a background haze by taking the Z value from a render layer, plugging it into the Map Value, adjusting the settings, then using that with a color mix node to blend in the haze. i want to reverse the output of the map value so that the “haze” is up front, and the black is in the back. is this possible?
here’s a screenshot to illustrate. instead of black up front, i want the haze up front. i’ve tried using a color invert node, but that didn’t work.