I just realized that unlike the old toggle-buttons in 2.4, there isn’t an obvious way to simply invert a texture in 2.6…or is there? I realize that I can click “Ramp” and reverse the ramp, or reverse the Influence in some cases, but is there a simpler way to reverse the black/white relationship in the procedural textures?
Select the ‘Negative’ option in the Influence settings
Well, that’s sure simple enough. Thanks!