Been a long time since i made anything at all in blender, up till a week ago when i made an animation for a fanart-contest.
Since then i’ve been trying to make a side scrolling shooter, level design, enemies and ships are already drawn but i can’t get the game logic working properly.
When spawning targets a certain percentage of the spawned objects seem to be “invulnerable”, ie. not be deleted when hit by laser. This is really annoying and would mess up the game severely. I’ve got the current blendfile up at http://home.planet.nl/~rutte009/shooter.zip
If anyone has any idea how to solve this i would really appreciate it if you told me how you did that and perhaps send me a modified file.
Thanx for your attention,
FraceR