We have a game (inetmania.com) that is 90% ready for the iPhone App store. We have been told by Apple they love the game play but it needs to look a bit better.
I am looking for a artist that can produce 4 - 5 pieces of artwork for our programmers to implement. The deadline is Jan 9th, so I need to find someone pretty quickly.
The game style is a cross between Life and Monopoly ( it is a board game basically )
A few screens are posted on www.inetmania.com ( I can send more if needed)
The work is about 50/50 on 2D and 3D, not sure on polycounts. But probably trying to go for light as possible while maintaining a illustrative look…
A simple progress bar
A game Board that appears a bit more elegant, currently it is the squares ( squares are fine actually ) but the rest is just a green fill. So Textures for the game board fill and borders.
A 3D rendered round tabletop with legs ( wood grain )
A 2D texture, panoramic home office interior, for the background, either cylinder or cube mapped. A great example is how it is done in the beer bounce app on the app store.
A 3D rendered and textured garden gnome 3D for one of the game pieces.
While I’m not interested I want to thank you for actually having something to show instead of just saying “WE NEEDZ ARTSITS CAUSE WE’RE GONNA MAKE A GAME.” 12 year olds take note, this is how you ask for help.
Ok, I looked at the screenie looks good. Though you can probably make the edges look a little smoother or make it a wee bit higher poly, which might make the quality higher. (Apple accepts games made in Blender? How did you use it with the SDK? I have it but no idea how? )
I will be willing to do a few small models you can use, I’ll do it for free too. But it depends on what models.
Right. Also I could export it to any other format.
So as he said about a table, I can do one too…
Also, if we work on it, will we get the app for free?
I imagine if your name was in the credits of a shipped title, that would be a good thing for you -[Killer]-. Especially if you’re trying to break into the games industry.
you’d be dumb thinking an iphone game (credits or othwerwise) will get you ‘noticed’ via a name alone, especially on a simple board game involving a plane with andimage on it, simple 3D models as user icons and a dice lol…