Does anyone have a good workflow - proven and tested - that works well with capturing bvh data from ipisoft, then cleaning it up in Ikinema’s WebAnimate and then bring it into Blender so it can be rendered?
Does anyone have a good workflow - proven and tested - that works well with capturing bvh data from ipisoft, then cleaning it up in Ikinema’s WebAnimate and then bring it into Blender so it can be rendered?