What im trying to do is:
- I have an animation (call using ipo), so when the user select something in a menu i want to fade to black (DONE).
- AFTER THE FADE i want to jump to the selected scene(CANNOT COMBINE 1 AND 2).
- Fade from black in the new scene (DONE)
I can fade to black OR jump to the new scene, but how do i make the game engine wait for the fade to black and THEN jump to the scene
A timer ? any ideas ?
Thanks for your help.