Hi there fellow artists…
I was watching a tutorial on BlenderGuru.com about the introduction of the smoke simulation. For his scene he did an earthquake scene of a broken building falling. Inside he said that for the debris, he simply modelled some debris then used to IPO recorder to drop to debris onto a plane and keep it’s shape.
My question is how to do that. Drop stuff onto a plane, let it fall and do its stuff, and record that motion. Any people know how, please reply.