(DanC) #1

Well, here’s my iPod :smiley:
I was aiming for photorealism


Comments would be greatly appreciated :wink:


(Spin) #2

Looks good. Super meshing!

The details on the controls looks a little pixelated, especially on the arrows. Use a larger UVmap and use a custom Bumpmap too.

This would look really good in YafRay with an area lamp depth of 6 or 7 . The song list screen looks too dark.

(DanC) #3

Thanks Spinn,
Yeah i was having trouble doing the arrows on the wheel. Originally i UV mapped it, but this didnt work very well as the wheel is only about 6 segments so the writing got distorted with the subsurfs.
The way i have done it there is to place another wheel above the round one there. But on this wheel i have subsurf turned off and UV mapped it with a alpha map to make only the symbols opaque. I think that is why its gone pixelated.
I will try making a larger map like you said, thanks.
I am not used to using YAFray, i need to experiment with it on other things first :slight_smile:
The screen - now that you mention it, i dont know how i overlooked it… Ill correct that also.

N.B. I need to go now, as it is getting late - so i wont be able to update it untill tomorrow.

(Streen) #4

Yafray isn’t too hard. You just need to know what to turn on where. A few button pushes and you’re in business. I really like it but I agree with the display screen being too dark. Very nice though.

(Alienwerkshopp) #5

it looks really good. how waas the cord made?

(lococobra) #6

Wow, exelent modeling…

As far as yafray goes, you could make the camara a little lower and do some interesting DOF stuff…

With all the other sugjested corrections, I think it would be pretty much perfect.

(MassTA) #7

Model looks great, but materials could use some work. :wink:

(DanC) #8

Thanks for comments:

Alienwerkshopp: For the cords i made paths where i wanted the wire to go, then i used dupliverts with a NURBS surface curve to make the wire.
(There is a video tut here - http://www.ibiblio.org/bvidtute/ - Paths and Dupliframes)

Things to update:

  • New (Larger) UV map for control wheel to stop pixelation
  • New background image for the screen
  • Adjust the white material on the actual iPod to get that really shiny look they have

Ill post an updated picture as soon as its done :slight_smile:

EDIT: Heres a newer version of the picture:


  • Updated UV map with much larger res and more realisticly sized text
  • Ipod colour backdrop
  • Reflectivity has been added to white material