I’ve been modelling this Iron Man helmet, just for a bit of fun. It just has some basic shaders at the moment but I’ll probably paint some textures, maybe some damage.
I do have a question about something that’s been bugging me for ages if anyone knows of a solution? When I’m subsurf modelling I often get annoying bumpy creases coming from any inside corners. Like this:
Here’s the topology:
Anyone know how to avoid this?