Well, for example, if I have a movie/game where, if a soldier is shot, he has to die. Now, I don’t care how the guy wriggles when he dies, whether he wriggles to the left or to the right, or turns a little bit over, or whatever. It just…has to look like…he’s dying, right…? So, is there some way I can tell Blender - “OK, guy dying here, make him fall to the ground, and die, and it has to look realistic”, and Blender just…does it?
…this kind of thing, this is just one example.
Would be VERY advantageous for me - I would like to tell stories, I’m not a character animator