“I don’t know what an old .obj converter is, other than that it must convert something to, or from .obj.”
It can convert .obj files to POV files. But of course, they have no animation.
The reason I wanted to use POV Ray for my renders is because I’m currently in the process of making a game that’s based off of early 1990s point and click adventure games (like Myst), and POV ray has been around that long and the renders look very similar.
“Povray is a ray tracer, Blender internal is a scanline.”
Ah, Ok. Sometimes I have the same triangle artifacts with Mental Ray as well, but I never found a solution for it.
“Maybe there are shadow bias settings for Povray?”
Thanks, I’ll look into it.