I actually like the various subscription models for assets on web sites and for software. And it’s not because I don’t know anything different - I’m 44 years old and I’ve been a technology-lover all my life. The only (minor) complaint I have now is that I had to spend a couple of hours designing a nice Excel spreadsheet for myself to keep track of stuff, and half an hour a month maintaining it.
Overall I feel like I spend much much less on software than I did years ago, and if I don’t need something for a month or three, the companies usually aren’t so draconian that they’re going to really push you against a wall. And, if they do, it’s 50 bucks at most. I respect the fact that not everyone can afford that depending on their circumstances and their nation’s economy, but if you’re using this software professionally and you’re reasonably talented with it you’re probably making enough to cover your costs while still making a good profit.
Hell, one time not too many years ago I fell on hard times and wanted to cancel my Adobe CC subscription for a few months. I went to their web site, explained to them that I was having trouble, and explained that I knew the contract didn’t allow for what I wanted to do but asked them to give me a break anyway. Not only did they release me from my subscription, they also threw in a free month when I resubscribed a few months later.
My first 3D software experience was 3DS Max. I liked it and might have stayed with it if there wasn’t a $190 per month price tag. Blender 2.79 and I didn’t get along, but I love 2.8. If Autodesk wanted to sell me 3DS Max for $50 a month and if somewhere I was working required me to use 3DS Max, I’d have no problem at all with signing back up with them. It doesn’t mean that I love Blender any less, it’s just a hoop and jumping through that hoop would be worthwhile to me.
Sure as hell beats the $3000 up-front price tag for 3D software some years ago, or the $1200 price tag for the pricier Adobe Suites - it’s not like you got free updates with those.