Uuuuh. I’m a mechanical engineer, so I know my way around Acad and solid Works, believe you me, blender is something completely different. But I am however looking forward to see some of your work.
Actually i’m a mechanical draughtsman and have a diploma in building services, however i love playing around with any software. I learned Sketchup and Solidworks by myself. i have been playing with blender for a long time but never had a project where i could dedicate time lo learn it and be able to use it efficiently
The other problem is I’m always used to modeling accuracy… to the nearest 0.0001mm. That is a habit I need to get out of to use Blender (or any other similar software) efficiently
Ultimately I need more TIME!!! I have my day job and keep up with a part time freelance, doing up the house, spending quality time with the missus and get enough sleep…
Anyway… enough ranting…
sundialsvc4 More-or-less, to get “believable-looking” results, you just need to know that the quarry floor was, say, about 250’ below you, that the floor of the room is about 500’ square, and that the panels are going to be roughly in the center. You’ll set up a plane that’s 250 blender-units square, position the camera about 250BU above it, and so on. Putting the original picture as a “backdrop,” you will arrange things so that they look good. You’ll do this for all the camera-positions (and reference photos) such that the same basic set of geometry “looks good” for all of them at the same time.
Talk early, directly, and frequently with whoever-it-is that’s ultimately going to have to walk in front of that council and sell the project.
Thanks for the tips. Luckily (or unluckily) I am not the one going in front of the planning authority trying to sell the idea however I am getting pushed quite a bit to finish the drawings