Is Full render now Combined?

This tutorial:
http://www.gamefromscratch.com/post/2014/07/16/Baking-Blender-materials-to-texture-to-make-them-usable-in-a-game-engine.aspx

says that when baking textures, you need to use full render. I have seen this now longer exists. I am instead using combined. Is this correct?

Full Render is a ‘Blender Render’ bake option and Combined is a ‘Cycles Render’ bake option.