Yes I know but the AutoDesk forums aren’t really that good, you would need a super high level to get noticed or ask a question that will make them be like “oh crap if we don’t help this guy he might cancel his subscription or something”.
I’ve started learning Maya, not because I don’t like Blender, its because its what most industries are using.
My plan is to get good at the industry standard programs and while I’m on my break in my future job or in my spare time I’ll study about programs like Blender, krita and gimp, I’m not sure if davinci resolve is used in industry, I hope so seeing as though you can video edit and composite in the same program, unlike Premier Pro and After Effects.
Before anybody thinks I’m saying Blender isn’t industry standard, in my opinion I think it is, its just you can’t change industries mind and the wisest thing to do is be a sheep among the crowd, while finding your own path along the way.
I read yesterday an article from I think 2018 or something saying Unreal and unity donated a few million to Blender, I was like wow thats awesome!
Also by using industry standard programs you can learn what it has over Blender, so you can expect whats coming to Blender or whats supposed to be there.
I found out about Arrimus 3D recently and after like 5 years of him using 3DS Max he started learning Blender, which clearly says something lol.
Personally I hate the idea of having to use programs I don’t want to learn, but you got to do what you have to do to survive in this world.
I can’t wait one day to finally get an apartment or something and just start learning about Hard Ops, boxcutter, mesh machine, decal machine, kit ops. And a whole lot of other stuff.
I think someday when I learn more about Maya I’ll make a thread saying about what Blender is lacking, and occasionally update it or something, I don’t know when that day will come and I don’t know when it will come, but I look forward to the future days.
Sorry for talking so much lol.