Is it possbile to have a texture atlas with tiling?


I have a texture atlas with multiple normal and tileable textures.

Is it possible to use this kind of texture atlas on a lot of objects? Some objects with normal textures and some objects with tiled textures (scaled uv mapping).

I know, that there are some unsuccessful posts about that. I thought, that is maybe possible with the recent blender versions. I’m not a blender professional. That’s why I’m asking.