I am using the “motor” type of rigid body constraint (outside the game engine).
The controls let you specify the speed. I’m using it for a vehicle. works great. But I dont want the speed to be constant, rather I want to animate the vehicle - have it start slow, then go fast, change speeds, etc.
Is there a way to animate motor speed (outside of the game engine)?
p.s. another helpful poster suggested a way to do this in the game engine - I may do that - but i would like to do it outside the game engine for other reasons.