After reading a way to compile the blender source into a importable Python module I wanted to try making anything I want in blender without ever using blender’s GUI.
Is this possible? A way to, for example, create a fully-developed game and/or simply an animation in blender with just a Python IDE?
I’m wondering if I could even create my own objects and such from code.
Yes, I understand that the tooltips tell me how to do a specific task in Python, but to see those tooltips Blender has to be open and I’m just trying to fully rely on the compiled module.