In short, I have an object and I want to duplicate it 30 times and put one on top of another without having to pass it to another layer, and then those 30 objects I want to scale from the initial object to + 15% of 1% in 1% and up to -15% in 1% in 1%
It can be done in some way as a macro.
Is that each of these 30 objects I want to make a few cuts and go measuring the perimeters, but this work with MAY + D the duplicate becomes heavy when there are so many objects, likewise the scaling to increase or decrease as well.
I use blender, but if someone gives me some idea to do it in another application, I would appreciate it.
a greeting
Jose Luis