I wonder if this is possible - generating sound in UPBGE via python and playing it. I’m not talking about files here, but realtime procedural audio, for example, a curtain fluttering in the wind, or wind blowing intermittently.
Or am I stuck with sound files for now?
Yes,
Hold Space for Sinus-Tone Hold T for Tetris-melody
Audaspace Tutorial: https://audaspace.github.io/bindings/tutorials.html Tetris code from here: https://github.com/neXyon/audaspace/blob/master/bindings/python/examples/tetris3.py
UPBGE03_SoundGen.blend (829.8 KB)
Is Audaspace included in UPBGE, or is it a downloadable addon?
It’s included. Somehow it’s missing in the UPBGE-documentation but here it is for Blender: https://docs.blender.org/api/current/aud.html