I am trying to make a more detail version of a world map I am making for something, I have used the inbuilt A.N.T. Landscape maker to make some good and very detailed height maps (52mb png files!). My current rather pathetic attempts to make realistic looking islands is as follows:
It doesn’t have to be super high res with individual trees and valleys on, but as you can see, my own efforts from using the sculpting tools is rather bland.
In much the same way as it if possible to paint colour onto a terrain (plane), is it possible to manipulate it’s height by painting height onto a section of it?
I know you can apply a heightmap to a plane as a whole. But I would like to use several heightmaps on the same one and do it in real time if possible. The only solution I currently have is to make each islands’ height map in photoshop, then apply ot to the terrain and hope it doesn’t look awful. Though it certainly would be hard to look any worse than what I already have!