Does something like “Skew” (like in Photoshop) exist in Blender?
Thanx
Does something like “Skew” (like in Photoshop) exist in Blender?
Thanx
In Edit mode you can “Shear” the selected geometry ([Ctrl][S] or [Space]->Transform->Shear)
In object more the quickes way may be by using a lattice modifier … search the wiki for more info on that … this is non-destructive, so it might be more interesting for some cases.
I’m not sure this is what you want? (no native english speaker here :))
Werner
Well…it is…kind of…
Thank you