Is it Possible to Use Cloth and Hair simulations on the same object?

Hey everyone, I was just wondering if it is possible to have both hair and cloth simulations on the same object? If so how? I have a character ready but I haven’t manages to connect hair to the cloth yet.

Make sure the modifier stack is in the right order. If you have the hair listed after the cloth, it will be left behind when the cloth bakes. Move the hair above the cloth modifier.

Ok thanks, it helped :slight_smile: