I have an animation done with a complex rig (several constraints) and I need to export the animation to another 3D Soft, but I can´t because no animation curves for the bones (handled by constraints).
Exists a way to bake the animation? I mean bake the bone rotation to animation curves for each frame?
If no way… How much (money) can cost someone write a script/add-on for me?
P.D: For Blender 2.57