I have zero programming experience or knowledge. Just traditional art and 3D skills. I actually thought about starting a 2D game inspired by the 32-bit Sega Saturn era w/ gamemaker studio because Unity and Unreal are more coding based. How is the Blender engine and is python scripting “noob” friendly?
I’d be interested in developing a 2.5D game similar to that of Klonoa on PSX or NiGHTS on Sega Saturn. Or maybe a classic survival horror game with 3D models placed on top of 2D pre-rendered backdrops. I’ve seen what Blender engine can do so I know it’s capable, but I haven’t a clue how’d I implement either.
I’ve only tried the Mario Galaxy demo and the Sonic demo (both made in Blender). Here is some footage of sonic blender project, which is coming along nicely!
So I like I said, I know Blender engine is capable of the type of game I have in mind, but it’s getting it all setup and writing in python that loses me. Also, it seems from the demo’s I’ve played that the Blender engine/Player isn’t really optimized and can be a bit sluggish. Also, I haven’t seen full screen mode or control support implemented into the demos.