Is the Titan memory bug resolved with 2.68?

There was a problem with Geforce Titan some time ago - poeple couldnt use all of the memory that Titan provides which resulted in CUDA errors. Is this problem resolved now? I have to render a whole village so Im in serious need for some vRAM.

I’m afraid not :frowning:

Just bought a Titan that poops out at about the same point as my old reference 580. I suspect I’ll be cheating on Cycles for a good while until this thing gets resolved…VRay, here I come.

Anyone have a timeframe on the Cycles bug fix?