Poles are sometimes hard to spot by inexperienced noob eyes (like mine) and I was just curious if there was some cool tool or feature that might light up those flow stoppers?
For the time being, I’ll keep using the Ctrl+R to help show the no-flow.
Wow, that’s cool. I did not know Blender had that. Too bad there isn’t an option for “not equal” because I thought vertices with 3 connecting edges were also considered a pole. A work around would be setting Compare to “Equal” and then Ctrl+I to invert the selection.
After downloading the script, I tried placing it in:
C:\Program Files\Blender Foundation\Blender\2.66\scripts\addons
but it refused to be copied no matter how many times I tried or ways that I could think of; e.g., drag and drop, copy and paste, open script in TextPad and using the Save As…
Finally, I tried Install from File… in the User Preferences, Addons tab. This at first glance seemed to work as it is listed by Blender as being installed (without any icon warnings / alerts); however, the curious thing is its file location:
C:\Users\V. Kelly Bellis\AppData\Roaming\Blender Foundation\Blender\2.66\scripts\addons
In any event, it is not present while in Edit Mode from the menu Mesh, Edges submenu.
To modify files in the User AppData folder, Blender does not need to be run with administrator privileges. So that is probably why it was installed in that location.
As long as you don’t have more than 5 or 6 (in special cases) edges, there’s really nothing to worry about with poles. They are handled very well by the subsurf modifier these days and in some cases simply aren’t avoidable.
My question regarding pole detection really was about poly flow planning, protection and where redirected flow is good practice, its prevention. I expect that with experience will come better poly flow predictions