Is there is a tool inside blender where I can edit models and then put them in a kind of “library”? Then when I create a new blender file, I take the models (which I had previously created and put in the “library”) and put them in my new file.
I want this as I work with a set of basic models which I then use to create a scene. The scene is made only from these basec models.
I have looked at the manual but I couldn’t find anything similar.
(I asked the same question at the blender.org forum but I got no answer so far.)
In blender, any blend file can be used as a “Library”. All you have to do is Link or append your object into the new scene file depending on what you want to do.
Linking = lets you edit object, material, scene, lights, camera etc in the “Library” file and it will get updated in new scene file you are creating.
Append = lets you just bring said object, material, scene, lights, camera etc into new scene you are creating.
Here are instructions for Linking and appending from blend files:
There’s also a great Library script by Mariano Hidalgo, that puts a friendly interface on this appending system. You can get it directly from uselessdreamer. The author has a good article/tutorial on the script in Blenderart Magazine Issue 5. I’m sure Dreamsgate has seen this magazine :).
And he is right, that is an amazing script. Well worth checking out. My bad, I spaced it, blame it on the fact that I don’t use alot of scripts, although I seem to download every single one that gets written.