I have been plowing through Neal Hirsig’s tutorials for Blender, and while they are excellent, they are exactly like almost every other tutorial series for Blender. That is in most of them, they take you through the interface and each feature. For me that gets boring after a while. The best way to learn something is to use it. The best way to learn Blender is to model. You are not modeling when all you are doing is watching someone tell you about some aspect of the program. And yes, Hirsig has provided some nice .pdf files where you build something. But I am looking for a video, as I need that audio, video and kinesthetic process to learn.
I have found only one course that is even remotely like what I am looking for. That is Nature Academy’s 13 week course. But I would like more options. Like building the assets for a game level in Unity, the UDK or CryENGINE. Or even building a game with Blender. Or maybe building a castle in Blender. I am drawn more to architecture than animation or nature.
Are there any “learn as you go” series for the 2.5+ versions of Blender with a focus on building something? Maybe you have to have the basics down first, which I do. But something that takes you through building a level or a castle or something? I would like to develop my Blender skills, and learn the more advanced stuff about the program, using a method like this which will hold my interest.
If you know of anything, could you post details and links?