Is there a possibility to include camera tracking?

I think that would be awsome for version 2.30+.

define “camera tracking”

you can make an object track to another by setting it to track it (click the object, make what it tracks active, press control+t. Remove the rotation on the tracking object [not the one being tracked] with alt+r if it points oddly)

also there is the track to constraint (which works better when there are parent/child relationships but I don’t think it really allows something to track for example right 90 degrees of an object without the object with the constraint having a child, the child of which…

oh, and particles will not work right if you use the track to constraint on the emitter or one of the emitters parents

Another guy of the “Request features that are already there”-party :wink: