Is there a reason why I don't see the influence of the deform bones in any section on the mesh


I’m trying to weight paint my character using the latest version of blender 2.8 (2.80 (sub 60), branch: blender2.7, commit date: 2019-05-10 09:55, hash: rB196dbc0f314e ) . The problem is that when I click on every deform bone I don’t see any influence over any area of the mesh . I don’t understand why this happens. But when I move the bones in pose mode,every part of the mesh is able to deform correctly by moving the right bones. Or this is an option to enable or this is a bug.

full story here :

Is it not working even when you use automatic weights?

I can’t see any weight in weight painting mode either. It’s a case of blender 2.8 being a beta imo, some stuffs is broken.

try to move the bones,they deform correctly the mesh,because I’ve been able to weight paint correctly the character when I used the previous version of blender 2.8.

the problem has been fixed on the blender 2.8 of may 11,2019. so,it was a bug.