Is there a short way to transform each dublicated object by a certain pattern

I’m new to geometry nodes and wanted to make a pattern following the form shown in the second picture

My question: Is it somehow possible to make this without dublicating all the nodes , then transforming the dublication that it fits, then join the geometry together and then repeating this like 30 times or so? Hope I made it understandable.

1 Like

hello, you can use the repeat zone node, to avoid duplicating and changing manually each nodes values :

Here is an example with the repeat zone:

repeatZone.blend (540.8 KB)

You could also use for each element node instead if you work on a specific domain.

2 Likes